//==============================================================================
define flaming
{
	SetSelector
	{
	    techLogic none/Pickup Flaming Weapons Active
		set hotspot
        {
            version
            {
                Visual jimmy
            }
        }
		set hotspot
        {
            version
            {
                Visualparticle SFX Flame Character
            }
        }
    }
}

//==============================================================================
define hornboost
{
    Techlogic none/TG Horn VFX
	SetSelector
    {
	    set hotspot
        {
            version
            {
			    Visual jimmy
            }
		}
    }
	SetSelector
    {
	    set hotspot
        {
            version
            {
			    Visualparticle SFX Gjallarhorn Damage VFX
            }
		}
    }
}

//==============================================================================
define odysseusbonus
{
	SetSelector
	{
	    techLogic none/Bonus Odysseus
		set hotspot
        {
            version
            {
                Visual jimmy
            }
        }
		set hotspot
        {
            version
            {
                Visualparticle SFX Odysseus Bonus Ground Glow
            }
        }
    }
}

//==============================================================================
define rage
{
	SetSelector
	{
	    techLogic none/Loadout Rage
		set hotspot
        {
            version
            {
                Visual jimmy
            }
        }
		set hotspot
        {
            version
            {
                Visualparticle SFX Rage Effect Large
            }
        }
    }
}

//==============================================================================
anim Idle
{
    SetSelector
    {
		techLogic none/TG Petrobolos Lvl 1/Relic Fire
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual jimmy
				}
			}
		}
		SetSelector // PETROBOLOS LEVEL 01
		{
			set hotspot
			{
				version
				{
					Visual survivor_petrobolos_idle
                    //VFXs
					replaceTexture Petrobolos Map/Siege G Petrobolos iron
					Connect hotspot rage hotspot
					Connect hotspot flaming hotspot
				    connect hotspot hornboost hotspot
				    connect hotspot kastorbonus hotspot
				    connect hotspot odysseusbonus hotspot
				}
			}
		}
		SetSelector //RELIC FIRE
		{
			set hotspot
			{
				version
				{
					Visual jimmy
				}
			}
		}
    }
}

//==============================================================================
anim Walk
{
    SetSelector
    {
		techLogic none/TG Petrobolos Lvl 1/Relic Fire
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual jimmy
				}
			}
		}
		SetSelector // PETROBOLOS LEVEL 01
		{
			set hotspot
			{
				version
				{
					Visual survivor_petrobolos_walk
					replaceTexture Petrobolos Map/Siege G Petrobolos iron
					tag FootstepLeft 0.0 true
					tag FootstepRight 0.0 true
					tag FootstepLeft 0.15 true
					tag FootstepRight 0.15 true
					tag FootstepLeft 0.3 true
					tag FootstepRight 0.3 true
					tag FootstepLeft 0.45 true
					tag FootstepRight 0.45 true
					tag FootstepLeft 0.6 true
					tag FootstepRight 0.6 true
					tag FootstepLeft 0.75 true
					tag FootstepRight 0.75 true
					tag FootstepLeft 0.9 true
					tag FootstepRight 0.9 true
                    //VFXs
					Connect hotspot rage hotspot
					Connect hotspot flaming hotspot
				    connect hotspot hornboost hotspot
				    connect hotspot kastorbonus hotspot
				    connect hotspot odysseusbonus hotspot
				}
			}
		}
		SetSelector //RELIC FIRE
		{
			set hotspot
			{
				version
				{
					Visual jimmy
				}
			}
		}
    }
}

//==============================================================================
anim RangedAttack
{
    SetSelector
    {
		techLogic none/TG Petrobolos Lvl 1/Relic Fire
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual jimmy
				}
			}
		}
		SetSelector // PETROBOLOS LEVEL 01
		{
			set hotspot
			{
				version
				{
					Visual survivor_petrobolos_idle
                    //VFXs
					replaceTexture Petrobolos Map/Siege G Petrobolos iron
					length 5.00
                    //VFXs
					Connect hotspot rage hotspot
					Connect hotspot flaming hotspot
				    connect hotspot hornboost hotspot
				    connect hotspot kastorbonus hotspot
				    connect hotspot odysseusbonus hotspot
				}
			}
		}
		SetSelector //RELIC FIRE
		{
			set hotspot
			{
				version
				{
					Visual jimmy
				}
			}
		}
    }
}

//==============================================================================
anim charging
{
    SetSelector
    {
		techLogic none/TG Petrobolos Lvl 1/Relic Fire
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual jimmy
				}
			}
		}
		SetSelector // PETROBOLOS LEVEL 01
		{
			set hotspot
			{
				version
				{
				    Visual survivor_petrobolos_attack
					replaceTexture Petrobolos Map/Siege G Petrobolos iron
                    tag Attack 0.03 true
                    tag GenericSound 0.20 true
                    tag SpecificSoundSet 0.01 false PetrobolosAttack checkVisible
				    length 2.75
                    //VFXs
					Connect hotspot rage hotspot
					Connect hotspot flaming hotspot
				    connect hotspot hornboost hotspot
				    connect hotspot kastorbonus hotspot
				    connect hotspot odysseusbonus hotspot
				}
			}
		}
		SetSelector //RELIC FIRE
		{
			set hotspot
			{
				version
				{
					Visual jimmy
				}
			}
		}
    }
}

//==============================================================================
anim Death
{
    SetSelector
    {
		techLogic none/TG Petrobolos Lvl 1/Relic Fire
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual jimmy
				}
			}
		}
		SetSelector // PETROBOLOS LEVEL 01
		{
			set hotspot
			{
				version
				{
					Visual survivor_petrobolos_death
					replaceTexture Petrobolos Map/Siege G Petrobolos iron
                    tag SpecificSoundSet 0.11 false PetrobolosDeath checkVisible 
				}
			}
		}
		SetSelector //RELIC FIRE
		{
			set hotspot
			{
				version
				{
					Visual jimmy
				}
			}
		}
	}
}
